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- Could someone repost the formula for calculating loop points for fractal
- noise? (I remember it being possible) i.e. I want a seamless loop over
- a certain amount of frames, or I want to calculate where the loop point
- will be given an already set texture velocity....
-
- Thanks,
- --Mike
-
-
- --
- harlock@raindrop.ranma.com (Mike Harlock) sent this message.
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